Game-Based Learning or Gamification

Wednesday, 3rd February 2016

Game-based learning has grown and expanded with advancing technology. Software has been used as a start point for constructing learning contexts for 30 years or more (really game-based learning has been applied for thousands of years, with the tools of the time). The complexity, animation and user experience of interacting with virtual games have been the developing aspects of this style of learning experience.

Gamification of any given activity or experience is reliant on the applicaiton of game protocols and features, turning that action into a game. Find out EduCorp's plans to gamify the "learning process" via the "Learning Log" application, to be revealed on March 16, 2016.

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Sample Product

This is a sample product for display purposes only.

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Sample Product

This is a sample product for display purposes only.

If you would like to create your own products on the store please register as a supplier membership to access the supplier dashboard.

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